Hopefully you've become comfortable with using Bryce objects and giving them materials via the Create and Edit palettes. So you may have an object in your scene, and ground with a material of your choice from the materials library. But what about the sky? Maybe you want a moody, brooding atmosphere, night scene or just a different coloured sky. In Bryce you can not only change the sky colour and sun colour/size but there are settings for clouds, haze, stars and more.
It's not too difficult to change some of the basic sky settings but Bryce also comes with a good range of Sky & Fog presets, i.e ready made sky settings. So as using presets is the simplest way to get started lets take a look at those in this part of the tutorial.
1. Click the little arrow/triangle next to the words Sky & Fog. Note: it doesn't matter if the Create or Edit palette is highlighted, and you don't have to click on the actual words Sky & Fog.
Within this category we can see above that there are various sub-categories e.g Daytime, Nightime, Fantasy-SciFi.
You may notice that the Nano preview does not show the sky we've selected yet - it will when we complete the next step:
4. Click the tick at the bottom left of sky preset window - (circled in step 3 above). This activates your preset and exits the library.
5. Render your scene - click on the big green round Render button on the left of the interface: